CVE-2026-21732
Imaginationtech Ddk buffer overflow
- Published20 Mar 2026
Description
A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device. An edge case using a very large value in switch statements in GPU shader code can cause a segmentation fault in the GPU shader compiler due to an out-of-bounds write access.
CVSS 3.1 breakdown
CVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:C/C:H/I:H/A:HAffected products
Remediation
No fixed version is recorded in the NVD data. Check the vendor advisory for the latest guidance.
Related CVEs
Recent high-severity vulnerabilities sharing a weakness type.
Frequently asked
Is CVE-2026-21732 being actively exploited?
CVE-2026-21732 is not in the CISA KEV catalog. Its EPSS exploit probability is 0.29%.
How severe is CVE-2026-21732?
CVE-2026-21732 has a CVSS 3.1 base score of 9.6, rated critical. EPSS estimates a 0.29% probability of exploitation.
Which products are affected by CVE-2026-21732?
Affected products include Imaginationtech Ddk.
How do I fix CVE-2026-21732?
Apply the vendor's patch or advisory guidance, then verify no affected versions remain across your devices.
How Secuno handles this
Secuno correlates vulnerabilities like CVE-2026-21732 against the real software inventory on every managed device, as each hourly inventory arrives. Rather than a static severity, each match is scored in context: exploit availability, EPSS, the asset's exposure, and business criticality decide where it lands in the queue. If an affected version is present anywhere across your portfolio, it surfaces automatically with a prioritised remediation path.
Data from the NVD, CISA KEV catalog and FIRST EPSS. CVSS 3.1 base score shown where available.